sabato 24 agosto 2013

Free Platform Engine with GameMaker:Studio

In this post I want to show you a personal solution for a little platform engine using GameMaker:Studio professional. The prerequisites to understand the code is to know the basic concepts of GameMaker and its GML language. So if you don't have this knowledge I advice you to visit the http://www.yoyogames.com/ site and read the basic documentation. GameMaker is a powerful tool to make 2D games for many platforms: Windows, Mac, Android, iOS ..... Here it is what we will see if you execute the GameMaker project attached to this post:






Inside the project you can find sprites and tiles that I have made by myself ,so they are free. The project shows you the basic concepts for understand how to move a player in a platform game and how to manage collisions. The code is commented and easy to understand.




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